Dr David Peeters – Tilburg University
Fundamental; the target group is first-year Research Master’s students in Linguistics
This course introduces the student to virtual reality as a relatively new method for studying human language and cognition. We will look at the advantages and pitfalls of using virtual reality as an experimental method in language research. Recent studies will be discussed in which virtual reality was used as a method to study a variety of topics in the language sciences, including bilingual language production, linguistic prediction, the appreciation of poetry, hand gestures, and the relation between speech and facial expressions. Upon successful completion of this course, the student will also have learned how to make use of virtual reality as a method in their own research.
Monday: A general introduction to virtual reality
Tuesday: Virtual reality in present-day science and industry
Wednesday: Virtual reality as a tool for the language sciences
Thursday: Virtual reality in the study of bilingualism
Friday: Virtual reality in the study of linguistic prediction
Background and preparatory readings:
Fox, J., Arena, D., & Bailenson, J. N. (2009). Virtual reality: A survival guide for the social scientist. Journal of Media Psychology, 21(3), 95-113.
Course readings (obligatory):
Bohil, C. J., Alicea, B., & Biocca, F. A. (2011). Virtual reality in neuroscience research and therapy. Nature Reviews Neuroscience, 12(12), 752.
Krijn, M., Emmelkamp, P. M., Olafsson, R. P., & Biemond, R. (2004). Virtual reality exposure therapy of anxiety disorders: A review. Clinical Psychology Review, 24(3), 259-281.
Heyselaar, E., Hagoort, P., & Segaert, K. (2017). In dialogue with an avatar, language behavior is identical to dialogue with a human partner. Behavior Research Methods, 49(1), 46-60.
Peeters, D. (2019). Virtual reality: A game-changing method for the language sciences. Psychonomic Bulletin & Review, 26(3), 894-900. doi:10.3758/s13423-019-01571-3.
Tromp, J., Peeters, D., Meyer, A. S., & Hagoort, P. (2018). The combined use of virtual reality and EEG to study language processing in naturalistic environments. Behavior Research Methods, 50(2), 862-869.
Peeters, D., & Dijkstra, T. (2018). Sustained inhibition of the native language in bilingual language production: A virtual reality approach. Bilingualism: Language and Cognition, 21(5), 1035-1061. doi:10.1017/S1366728917000396.
Peeters, D. (forthcoming). Bilingual language switching between languages and listeners: Insights from immersive virtual reality.
Heyselaar, E., Peeters, D., & Hagoort, P. (2018). Do we predict upcoming speech content in naturalistic environments?. bioRxiv, 366427.
Further readings (optional):
Bailenson, J. (2018). Experience on Demand. What virtual reality is, how it works, and what it can do. New York, NY: W. W. Norton & Company, Inc.